
Specialized in UX design, information visualization, and storytelling. Experienced in product management through using design as a visualization and planning tool for communication and project development.
Projects

TellUs
2025 — ongoing
An interactive visualization globe utilizing AI to engage primary students in STEM through conversational exploration of Earth and space data.

Student Dashboard
2025
An interactive dashboard showcasing student design prototypes from Linköping University, featuring live telemetry dashboards and behavioral user-analytics.

Data & Me
2024 — 2025
A collaborative exhibition exploring personal data visualization as a tool for self-empowerment, expression, and humanistic community storytelling.

NTAdigital Tema EGG
2019 — 2024
A collection of interactive science applications teaching evolution, genetics, inheritance, biodiversity, and genetic engineering through exploration and simulation.

Ecoweb
2020 — 2023
An interactive ecological simulation exploring biodiversity and species interdependence through real-time food web modeling and scientific data.

Havets näringsväv
2020 — 2023
An interactive visualization of the Weddell Sea food web using Unreal Engine to explore Antarctic biodiversity and ecosystem fragility.

Sweden in Numbers
2020 — 2023
An interactive demographic visualization exploring Swedish longitudinal population data from 1990–2017, focusing on income, education, and migration trends.

Klimatmat
2021 — 2022
An interactive installation where users assemble meals to visualize the real-time environmental impact of different food choices.
Publications

Exploring and Explaining Climate Change: Exploranation as a Visualization Pedagogy for Societal Action
L. Besançon, K. Schönborn, E. Sundén, Y. He, S. Rising, P. Westerdahl, P. Ljung, J. Wideström, C. Hansen, A. Ynnerman, I. Hotz, T. Ropinski
VIS4GOOD, a workshop on Visualization for Social Good, part of IEEE VIS, 2022

